using Furion.DatabaseAccessor;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
namespace YBEE.EQM.Core.SeedData;
///
/// 角色组种子
///
public class SysRoleGroupSeedData : IEntitySeedData
{
///
/// 种子数据
///
///
///
///
public IEnumerable HasData(DbContext dbContext, Type dbContextLocator)
{
return new[]
{
new SysRoleGroup { Id = 1, Name = "默认", CreateSysUserId = 1, CreateTime = DateTime.Now, IsDeleted = false },
new SysRoleGroup { Id = 2, Name = "中心角色", CreateSysUserId = 1, CreateTime = DateTime.Now, IsDeleted = false },
new SysRoleGroup { Id = 3, Name = "学区角色", CreateSysUserId = 1, CreateTime = DateTime.Now, IsDeleted = false },
new SysRoleGroup { Id = 4, Name = "学校角色", CreateSysUserId = 1, CreateTime = DateTime.Now, IsDeleted = false },
new SysRoleGroup { Id = 5, Name = "教研角色", CreateSysUserId = 1, CreateTime = DateTime.Now, IsDeleted = false },
};
}
}