using Furion.DatabaseAccessor; using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; namespace YBEE.EQM.Core.SeedData; /// /// 用户种子 /// public class SysUserSeedData : IEntitySeedData { /// /// 种子数据 /// /// /// /// public IEnumerable HasData(DbContext dbContext, Type dbContextLocator) { return [ new SysUser { Id = CommonConst.SYS_USER_ID, SysOrgId = 1, Name = "系统用户", Account = "sys", Password = "", IsActivated = true, CreateSysUserId = 1, CreateTime = DateTime.Now, Status = CommonStatus.ENABLE }, //new SysUser { Id = 2, SysOrgId = 1, Name = "超级管理员", Account = "admin", Password = "5t6QUpK/gc29b2R83PGu/dMBr8qUIkRWpG9dhS85SnI=", IsActivated = true, CreateSysUserId = 1, CreateTime = DateTime.Now, Status = CommonStatus.ENABLE }, new SysUser { Id = 2, SysOrgId = 1, Name = "超级管理员", Account = "admin", Password = "eqa6HHNRd1uyROxbndDR+A==:oQfe9PHl/WNLtxSNlCXo512AZbb7S0lxurBi5dNw9iI=", IsActivated = true, CreateSysUserId = 1, CreateTime = DateTime.Now, Status = CommonStatus.ENABLE }, ]; } }